Castle Wolfenstein
From ArmadeusWiki
SDL portage of the 1rst (pseudo-)3D FPS in game history.
Castle Wolfenstein / Wolf4SDL | ||||||||
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Gametype | FPS | |||||||
Web site | http://www.stud.uni-karlsruhe.de/~uvaue/chaos/main.html | |||||||
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Installation
$ make menuconfig
Package Selection for the target ---> Games ---> [*] Wolf4SDL
$ make
- you will also need the original game data files (commercial or shareware version). Here is an example how to get them.
- unzip the files:
# unzip wolf_3d.zip # unzip vgafiles.zip # unzip wlfbelpc.zip
- rename the files in lowercase. You can use this script if you're lazzy ;-)
#!/bin/sh for file in `ls .`; do if [ -f "$file" ]; then new_name=`echo $file |tr '[:upper:]' '[:lower:]'` echo "$file -> $new_name" mv $file $new_name fi done
Usage
- game requires OSS emulation layer of ALSA to be launched:
# modprobe snd-pcm-oss # modprobe snd-mixer-oss
- go in directory with game data files and launch it:
# cd somewhere/ # /usr/local/bin/wolf3d